


Monthly Publication of Tips, Quotes, and
Humor
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January 2006
PARTY TIME
PART TWO
In “party bridge” your objective is to maximize total points, and you do
not have to win every match to do this. Consider this deal where the
opponents’ bidding is relentless:
West North East South
1 © 1 ª 3 © 3 ª 4 © 4 ª Pass Pass ??
You are North holding:
ª 3 2 © A K 10 9 8 ¨ A 6 4 § K 6 4 3
This is an excellent hand, certainly better than minimum. Partner’s
invitational raise indicates 11 or 12 points so 4 hearts would be a good
contract. Alas, the opponents have the superior spade suit. Here are
your three choices and possible outcomes:
1. Pass: your score will be zero if they make it, or 50 to 100 if you
set them.
2. Bid 5 hearts: your score will be zero if set, or 150 plus the value of a game or rubber if you make it. 3. Double: your score will be zero if they make it, or perhaps somewhere between 100 and 500 if you set them.
Notice that any plus scores the opponents earn are not included because
there are no minus scores in the usual party bridge game. With this
North hand, the odds of making 5 hearts are not especially good; while
the odds of setting 4 spades are at least 50/50. Clearly the penalty
double is the best action.
When your side has game values, do not allow the opponents to win the contract without a penalty double. They will make some of them, but you will reap substantial gains whenever they are don’t.
WOOLY WORDS
Wooly Wuss (who freely dispatches bridge wisdom) says: “Let an opponent
break a new suit.”
Woody Wickum (who dispatches cabs) says: “Lose one, see what they do.”
Wooly says: “When you are not sure what to lead, decide what not to
lead.”
Woody says: “Don’t know what to next? Try partner’s void!”
Wooly says: “Support your partner’s major suit.”
Woody says: “When you know where to go, move it.”
Wooly says: “Use the finesse to get that extra trick.”
Wily says: “Don’t let the dangerous guy into the lead.” BridgeSnaps newsletter is produced by John S. Thomas, author of Standard American 21. |